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Most of the content from a well-known foreign translation tutorial version, modify the part of the contents of
If you are playing first, be sure to read. Access to the best before the Games take a look at the rules of the game
First, register
If you are ready to enter the universe one, then click U1 first register, mail fees to write the letter, because there will be password; user name will not be with other people want to find duplicate names, but also should not have in English with special symbols. Then check the consent of the general terms, click register, you can receive the go-mail. Note that some mail may not receive the letter, this time can give it a try for a mailbox.
Two, how to play
One, a pacifist
Peace does not mean that you will not be someone to fight you, but at least not easy to grudges. If you recognized U.S. neutrality, was naturally low chance of harassment. Another consideration of peace are not easy to control points over 5000 points.
2, war, who
Only a very high rate on line of people to become interstellar pirates always work. Clear-cut and construction of the looting of resources that will enable their rapid growth, at the same time become the obvious targets. This player has required eagle eyes, the use of the fleet under the protection of powerful enemies surrounded by the accumulated force, until the military force with a powerful counter-player.
3, do not know the situation
Such players are greedy and lack of patience and control to send the fleet out loot. With the fleet are from the accumulated points with a powerful enemy. And such player has no ability to cope with increasingly powerful opponents, Hisayuki must become sad sheep bones.
4, was uproar among the targets of attacks
I can only say three, but many out of the fourth but I can not help mentioning, that is, two places at once. Although the two places at once to be able to make their own powerful and speedy, but here the players should be very aware that this is not to be encouraged to act. If you see two places at once, please打爆forced him until he did not want to play so far.
Three, Getting Started Teaching
First start the development of "ore", "Crystal Mine", "solar power plant," 10 began to develop "heavy hydrogen separator." Adequate resources can be considered a "light laser gun", the following can be around 10. Then continue to develop resources and the development of "colonial space", while the post-colonial development ", large transport aircraft." Pre-colonial veteran asked the views of the best, because the use of the colonial way of stars in each person is different. "Computer technology" is important, it affects the dispatch of the fleet at the same time be able to quantity. Note that pre-colonial resources to cover the several stages and there is no fixed standards to individual needs.
The first thing the development of building all the movements are to spend resources ( "metal", "crystal", "heavy hydrogen"), resource production, including basic (20 per hour for each planet gold crystal 10) and the resource factory production resources, plant production must be energy support, not enough electricity, then there would be no production of 100 percent or higher plants is wasted resources, building cost metal: crystal are approximately 2:1 to 3:1, but at the same level the "ore" production "Crystal Mine" many, upgrade "Crystal Mine" have more resources.
Begin to build one first "solar power plant" level, then begin to build "Metal Factory," "crystal factory", "metal works" perhaps better than "Crystal Factory" high two months, building on the balance of resources, and attention electricity, enough electric power plants, then on the cover, or put one into a reduction of plant efficiency (next to the%) to allow another to maintain the high-power, depending on what you were missing resources, not enough energy, the output will be reduced.
To a certain extent to be able to build the "hydrogen Sync Separator", it is recommended in the "solar power plant" after 10 is considered hydrogen plant, which is the fleet of fuel, but also research necessary to begin Level 5 can be used to build "nuclear fusion power plants, "which things depend on consumption of heavy hydrogen to generate electricity," nuclear fusion power plant "will consume" heavy hydrogen ", calculated, and its performance is still slightly less than the largest" solar power plant "," heavy hydrogen "consumed with the improve and reduce the temperature, but the planet at high temperature cover "nuclear fusion power plants" are not worthwhile, because the "heavy hydrogen separator sync" with the high temperature will be reduced, "nuclear fusion power plants," the application of the temporary shortfall in energy disposal, such as "ore" or "Crystal Mine" just not the resources or Health "solar power plant", the "nuclear fusion power plants" could be supplemented by temporary shortages of energy until the "solar power plant" until the upgrade.
And is the "Robot Factory", which will speed up the building pace of things, but also "the spacecraft factory" the foundation, the next is the "spaceship factory" and "studies" La Center.
Memory are used to store resources, the planet's resources more than the stock, it would become a scarlet letter, then the planet will not be in the production of the resources until you have enough storage space. However, the default value of 1 beginning of each memory are 100k, that is, the storage capacity of 100,000, just start the green hand is also very adequate. If it is shipped from outside the resources of more than a storage capacity will not disappear, but will become red.
Four, unified information
The most upper left there is the universe X (V x. Xx). Universe X: This represents your server address, X, if one is the universe are one. (V x.xx): This represents the current game version of this article was published at the time are (V 0.76).
There will be between the top of a picture, have side XXXXXXXX 〔O: OOO: OO〕. Photos of the appearance of the planet you are, XXXXXXXXXX then you are the planet's name, 〔O: OOO: OO〕 planet while you are at the address of this universe. The first group of figures are the Milky Way, the second group of figures are the solar system, the third figure is the first of several planets. 3:223:11 〔〕, for example, that the Milky Way is the third planet 223rd eleventh solar system planets. Each has nine Galaxy universe, each galaxy has 499 solar system, each solar system has 15 planets. Next to have a downward arrow, that is after you have colony planet can quickly switch between different tools.
There are four picture at the top right of picture below there is "metal", "crystal", "heavy hydrogen", "energy", which you are the representative of a planet, perhaps this situation, in front of the three resources, one of "Metal Mine "with" Crystal Mine "each planet will have a production value of the basic 10 with 20" heavy hydrogen "production at the initial stage will not be building" heavy hydrogen separator "before production, the energy is" ore "," Crystal Mine "," heavy hydrogen Sync Separator "three buildings must be made, and the construction of" solar power plant "," nuclear fusion power plant "," solar power satellites "will have energy, but energy is fixed, unlike the resources will be Change over time increase.
Friday, the main menu
1. Overview
The current state of the planet
2. Building more ...
The construction of buildings
3. Resources
Adjust the operation of power production. When the construction finished, "solar power plant" with the basic economic building or the launch of the "solar power satellites", the can go to this page to press the lower right corner〕 〔calculation to recalculate the resource output with the energy sum, here expressed by only a Straight-type addition and subtraction, but start from the top of the calculation, the final count is the sum of your current resources available per hour. Here the "solar power satellite" shows there is a problem, although on the surface are 50, but when you press the calculation of the time, it will display the correct capacity.
4. Research more ...
Research on new technology and upgrade Level Technology to study the need to have "research lab" to study the project will let you have a stronger fleet, defense, it can ship more with the ability to spy, "research laboratory" Level impact of R & D projects and research speed.
5. Shipyard more ...
Manufacturing Fleet, need to cover "spaceship factory," covered "spaceship factory" must build "Robot Factory" Level 2. "The spacecraft factory" Level of the impact of the project can produce and manufacture of speed. Once the construction of ships or begin defense will not be able to cancel, so to protect their own resources will not be too convenient.
6. Fleet.
Manage your fleet
7. Technology
See a variety of architecture, ships, research, defense lead technology required.
8. Milky Way.
View star maps, you can see what galaxies have on the planet, as well as the planet belongs player id, Alliance.
9. Defense more ...
The construction of defense forces, the fort's defensive planet will be very helpful to different ships, the fort was destroyed in the fighting, the war will have 70% were repaired.
10. League
Alliance Data, Alliance Management Services.
Alliance can assist you much in real terms, but under the protection of most of the league, as long as the league's strength is not too weak, can be avoided in the initial lot of people watch you do not have the protection of league and a direct attack on you, at least you will take into account the attack, the whether it will provoke a league of war, because most of the league have a lot of the non-aggression treaty and its allies. Furthermore, the Alliance is a comrade-in-arms provide a common pipeline, if you have someone with the same goals can be coordinated attack. If the allies have the moon and sensor array, can help you to recover the second. Or when you want to attack suffered enormous reconstruction can give assistance in accordance with the terms of the exception, but you have to ally with you to establish a good relationship.
If someone funded spacecraft factory 1200,360600, small Yun 2600,1800,2700, 2800,5000,1600 espionage, a total of 6600,7160,4900; first three built above after eating lamb at the initial stage will be mixed the relatively fast.
11. Forum
Ogame official forums to go, there are complaints or applications for major war, such as sharing ip with gm-related affairs.
12. Statistics
View points are divided into league / player's total score / Fleet points / study (more than one league will average per member). * Express Ping Pan, + or - that the changes in ranking.
13. English
Search player, planet, Union, Union, referred to (not necessarily want the full name)
English players will see the id, his league, parent id and the coordinates of stars, he's ranking
English planet will see the planet coordinates, their player id, league, ranking
Alliance will see the english league id, short a few members, total (thousand-point scale)
14. Assist
Game Help (German)
15. Message
And information between players, game intelligence. New button "returns?" Appear in the news, it appears other people sent to you at the bottom of the press, and its function is to insult the message of return to the GO, to cite an example, when you receive someone else sent to you containing information an insult to the content, you can use the return function can be returned to the GO. Control of space combat report [5:31:8] (V: 0, A: 1000) one of the V is the defense side, A is the attacking side, behind the figure represents a loss of resources.
16. Notebook
Can write down ideas, notes the content is limited to 5000 characters.
17. Friends List
Show that players have joined the Friends of the online status. Must first search to find the player, then watch the Milky Way at the screen, will have an icon friends are invited. When people increased as a friend you can to the friends list to mutual recognition.
18. Settings
Changes in data, IP-check turn off will not occur again because the relationship between different ip call you to re-log in the case; spyware refers to a number of you at eye star maps points put spyware, automatic selection of the satellite, the satellite should be at home enough ; vacation mode, once two days, this period can log in, but should not do anything, others you should not attack or exploration, during which only basic resources to the production of 20 gold per hour 10 crystal.
19. Write-off
Write-off (in fact, you can turn off bowser)
Six, Overview
Planet name and player name
The top of the planet will be 〔 "XXXXXXX" (XXXXXXX)〕 planet in front are the names behind the ruling planet is the player's name. Click here to change the planet name or the name of a colony to give up.
Server time
Then there is the following 〔server WWW MMM DD HH: MM: SS〕, WWW express today is the day of the week, MMM is the month of express, DD is the date that the back three is that the current time, but not in Taiwan's based on the time, but there is 7 hours time difference, you have at a time when new information, the server will appear above the time you have 〔N〕 news article.
Matter
One column has the following case〕 〔Currently this column you should be following is the planet you picture, in the Fleet to go out with you to send someone to send the fleet to the planet when you, the following will have the time that the incident occurred at a time.
Planet Figure
Planet of the picture, are randomly selected, a total of 124.
Colony
The right side of the planet map are currently empty, when you have a colony will appear when you right colony planet map, the right side of the planet above the map are the names of the planets are generally 〔〕 colonization, the right side of the planet graph below are the current state of the planet building, if the planet is not in building or upgrading of the building when it will idle〕 〔Writing, Writing is so would be to upgrade the building or building name.
Diameter
XXXXX kilometers in diameter (XXX / XXX radius), the diameter will affect the radius, while the radius is the sum of the Building Level limit, the smaller the radius is also smaller in diameter, and vice versa, while the radius of the left side of figure are you currently building Level the sum on the right side is the limit, assuming that is currently (12/30 circumference), and you have metal mining buildings 4, Crystal Ore 4, four solar power plants, are the sum of a radius of 12, assuming you do not the wishes of the construction of other buildings, as long as the escalation of the three building like that you can only build to the metal ore 10, Crystal Mine 10, 10 solar power plants, a total of 30 radius.
Temperature
XX ° C temperature around the XX ° C, the temperature will be affected to have two, one is re-synchronization separator hydrogen heavy hydrogen production, the lower the temperature the higher the output of heavy hydrogen, a solar power satellites are generating capacity (temperature / 4 +20), temperature higher solar power satellites, the higher power output.
Location
Position X: XXX: XX, the front has already stated before. Location will affect the diameter and temperature.
Integral
Integral XX (ranked XXXX in the XXXX people), the points are related to what some people will have to attack you and who you can attack, you can attack people of the same you can also attack him, and these are people you must be integral five times or one-fifth at the outside you can not attack while he can not attack him to you, which is green hand protection, but at points more than 5000 hours after there is no protection of the green hand, that is, if you are 5001 points, even if the points are a million points can also be people of God to attack you, followed the rankings, ahead of the figure are representative of the number of players, behind the figure that you are the first of several.
Seven, architecture description (click to view)
Eight, study shows (click to view)
9, shipyards Description (click to view)
Ten, defense Help (click to view)
Defense facilities in the early minutes after 5000 may be easily destroyed.
5000 points after the break, there is substantial fleet capacity dispatched players abound, the initial defense facilities would not be sufficient to provide protection. Another defense facilities may also be interstellar missile destroyed, resist the interplanetary missiles Ways to use the interceptor missile. Details can be fighting simulator calculation, remember to consider science and technology.
But defense can only be a slight anti-attack, if their own resources only stars, but also regular transport resources back home stars, this planet does not need too much defense, but still need a small amount of defensive anti-小狼, perhaps one day you look production, not to destroy the other side would be so defensive you are zoned to the good, the defense just too many big wolf vent Boring object Recycling passing the ruins of the battlefield; study class are defensive manner to protect the fleet (FleetSave, FS) .
Generally speaking, the fortifications at the situation of near collapse of the system will automatically turn off in order to have the opportunity to repair. At the end of the fighting, after the defense facilities have been destroyed there is 70% chance of being repaired.
Defense facilities, the advantages and disadvantages:
The same resources defense could destroy the same resources Fleet
Fleet costs are normally lethal defense are the same twice
Defense has 70% of repair
Lack of mobility
When the defense was the destruction, the ruins of the universe will not have the advantage of an attacker can not be recovered, the downside is that the defenders can not Recycling
11, Fleet
Building before you have the Fleet shipyard, the more advanced the shipyards can build ships have more time to upgrade the shipyard should not shipbuilding, shipbuilding at the shipyards can not upgrade only one of the same make.
Vessel manufacturing time required:
[(Cost gold + crystal) / 5000] * [2 / (shipyards +1)] * Nano-mechanical power plant lv 0.5
Fleet can be made after the selection mission (aggressive behavior, please carefully), at the main menu - Fleet, you will see now in flight Fleet, Fleet planet species, issued at the ship you want to send the next input quantity, according to continue, you will see Fleet menu.
1. Goals
Hair into the goal, it can be planets, TF (the ruins of the battlefield), the moon.
2. Speed
Fleet flight efficiency, the lower the% more slowly, relative to use of fuel is also less.
3. Distance
Starting point and the target distance.
4. Time
Flight Time (one way).
5. Fuel consumption
Heavy hydrogen consumption. Flying in the universe, the one-way only once to speed up navigation, a deceleration. There back and forth twice to speed up, slow down twice. Fuel at the time you start (once to speed up), according to the return journey (first acceleration, a deceleration), arrival time (deceleration time) spent. There is no way to recall the ship because you have the rest of the heavy hydrogen left.
6. Maximum speed
Fleet speed, mixed-fleet, then on the slowest of a ship.
7. Loading
The journey used to load fuel, transportation, snatch goods.
8. Shortcuts
Own planet, click on the automatic input coordinates. 3-7 over the importation of the target coordinates, speed, and will be automatically calculated, according to La to continue to proceed, you will see the determined information.
Bahamut by coastm91159 AT
Fleet → adjust to start to continue → → quantity adjust the solar system, planet number, speed ┐
┌ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┘
├ → target selection "planet"
│ ↓
│ ┬ → continue the offensive to continue → → (start to attack)
│ ├ → Transport → Traffic → continue to adjust → (start delivery)
│ ├ → → spies continue → (go start detection)
│ ├ → Colonial → continue → (start to colonial planet)
│ └ → → adjust to send traffic (can be filled or not filled) → continue → start unilateral transport (or garrison)
│ ※ spy spy satellites can be.
│ ※ planet are sending each other colonial stars you can.
│ ※ colonial colonial spacecraft are to be.
├ → target selection "battlefield ruins" → continue → Recycling → continue → (start pick up space debris)
│ ※ Only the ruins of the battlefield "Ship Recycling useful"
└ → target selection, "the moon" → (Please know the board of Friends of the moon to add)
One can begin to see star map planet which belongs behind a player's name has (i) or (iI), and on behalf of him two weeks (i) or 4 weeks (iI) there is no on-line La, usually green hand area (just off should be relatively new in the solar system) i have opened the account are not long lost on the non-playing, and can be robbed, but careful not to over-attack.
If sent Fleet encountered multiple warnings! Fleet could not be sent to the players! That you and each other's IP the same, could not be sent.
Twelve, green hand protection
5000 points the following players can not attack points for their own more than five times, one-fifth of the following players, nor can it be to attack these players.
Thirteen, a radius of
Is the radius of the planet may be the number of building construction. Upgrade a Level every building, the building will be more than one area of accounting. Technology, fleet, defense (including missiles) have not accounted for radius. Parent stars are for a radius of 163, according to the size of the colonial stars probability distribution.
Radius of the calculation: (planet diameter / 1000) 2. Radius of the moon can be used with this algorithm.
Fourteen points
Increased consumption of resources per 1000 total score one point, fuel, unless the galaxy browser.
Level increase in a research study 1:00 pm, an increase in ship 1:00 pm Fleet.
Fleet or the eradication of defense facilities will be clawing back the losses equivalent to the structural sub-units of the total score.
Statistics at server time 00:00, 08:00 and 16:00 updates.
15, Fleet protection (FleetSave, FS)
As the name suggests, FleetSave Fleet is to protect the meaning of green hand are ways to protect themselves. Since the addition of new players can not resist a powerful fleet, so at the time of attack, instead of thinking about how to resist each other's offensive, it is better to consider how to protect their own resources and the Fleet. This is also when you are not online when the fleet was not to ensure their own way to destroy others.
Under normal circumstances, when their own planet under attack, the planet on shipyard to produce all necessary things (defense, ships, satellites) will be involved in the fighting. However, in a powerful enemy fleet, the lack of quantity or types of small ship will not be able to avoid being destroyed. FleetSave the first definition is to allow these fragile Fleet leave before the arrival of the enemy. After the ship left the planet because it will not be able to attack in the state, apart from being second to recover, the absolute security.
In addition, in order to protect their own resources (and not let the enemy steal resources), it is necessary to minimize the planet's resources will be loaded up in the Fleet, with the fleet to leave, and will adjust for the efficiency of raw materials to produce 0%.
Let Fleet left the commonly used method has the following:
1. Let "spy satellites" to follow the fleet to non-defense "planet", you can select "espionage" mission, so that the other side of the planet Fleet arrive after carrying back the original resources. This method is probably necessary to take into account the fleet was found and the risk of fighting with each other.
2. So that "skimmers" to follow the fleet to the "battlefield ruins", you can select "recovery" mission, so the fleet can arrive carrying the original TF resources and "battlefield ruins" back.
3. Let Fleet went to the Friend of the "planet" to "transport" mission.
4. To allow the fleet to their own "planet" to "transport" or "colonial" mission.
5. To allow the fleet to go to non-defense and not on line a long time, "planet" to "attack", so as to get some resources go home.
Fleet departure rate can be adjusted to control the round-trip time, of course, you can also half-way point of the Fleet called back. More slowly, "heavy hydrogen" consume less.
FleetSave apart from being attacked as a contingency measure, but also can be used as not online at the time of preventive measures. In this this case, the resources do not yield adjusted to 0%, as long as the fleet and resources at the mobile can be interstellar. Fleet dispatched same method as described above can be adjusted by the rate, so that the next fleet in their own back on line.
by darkmiz
Peacetime are robbing their own people, but when there is a day than you have strong people how to play when you do?
If you are online, to see someone hit you and you fail to grasp the victory is coming at him when, a few steps to do the following actions:
First of all the resources spent on building and technology, as can be canceled, the resources will come back to add. But not to put money in shipyard or defense, because the construction of these can not be canceled. If resources have left in him before the arrival of 12 minutes to turn off the electricity generation market to make sure resources are no longer produced. And let all the fleet on the planet with all the resources to flee the scene, which would allow him to grab a share of zero resources. Over at him after the Fleet put them back, power generation market opened, the abolition of Architecture and Technology, you can put all resources to restore. Remember to send the fleet away from you when the election of the recent "Planet" or "the ruins of the battlefield" and the speed to 10%, to save fuel.
When you are not online, how to ensure that their fleet was not to destroy other people do?
Fleet moving will not be playing. So sleep at night or when not online, let the fleet to leave the planet. If the fleet has "Ship Recycling", so that your fleet with all the resources to the vicinity of "the ruins of the battlefield" and "recovery" mission. If the fleet has "spy satellite", to send the fleet to the detection probability of 0% (usually there is no defense idle planet) to "spy" mission. Adjust the speed to allow the use of one-way flight time are you off around half the time, so when you line up again when the fleet just to come back with all the resources.
16, the galaxy that
Games in the left menu of the "Milky Way" can be used to watch the Milky Way an overview of ten take a look heavy hydrogen.
No. First of all, note the significance of the planet:
Each person has a set of planet number [A: BBB: CC], A representative of the galaxy number, from 1 ~ 9, BBB representatives of the solar system number, from 1 ~ 499, CC number on behalf of the planet, from 1 ~ 15.
Strength of the player (s), strength of the weak players (n): a lot of trust on behalf of people were of the opinion that on-line rate, but in fact are not. Strength of the player (s), strength of the weak players (n) represents the green hand protection can not be based on the attack or the object of espionage. If you are green hand protection (5000 points), the points you score five times more than the players, show (s), are strong players. Points lower than the fraction 1 / 5 of the players, show (n), the players are weak in strength. Idle for too long account (iI) from the green hand protection restrictions.
Holiday mode (u): once at least two days, this period can log in, but should not do anything, others you should not attack or exploration. Could be terminated after two days of vacation mode, if ignored will continue to maintain the vacation mode. Vacation mode, only the basic value of resource production Metal 20 Crystal 10. Vacation mode for at least 48 hours, that is, after 48 hours you can be canceled, and holidays you can not move, there is no output. Please note that while you opened after the holidays, they should not hit you, but On the road or the Fleet to fight, but also because you can not vacation FS. Even if there is at Fleet Beat you on the road, you can also open vacation. Holiday player will be displayed as (u).
Planet numbered side of the letter:
T: battlefield ruins, the wreckage of the fleet, move the cursor a few seconds can be seen above the amount of resources, use recycled shipping can be achieved.
M: the moon, the fighting has generated substantial wreckage likely trip into the moon, 100,000 resources has 1% chance, up to 20%. Move the mouse on the moon, we can see S on behalf of the size, T on behalf of the temperature.
A: The planet was destroyed just been abandoned colonial stars, will disappear within two days.
R: space jump door, there is room for both of the moon jump door allows Fleet moment for mobile, please refer to the moon related to architecture description.
*: On behalf of the fleet has moves, or be attacked by spyware balance.
Player next to the names in the letters:
i or i I: Idle planet, i on behalf of the people for a week of no action (21 fraction no action update), i I on behalf of the four people did not worship the action.
g: be punished planet
s: strong players
n: strength of weak players
u: Holiday mode
Were destroyed planet: the representative of the colonial masters of the planet put on this planet to give up two days or so no one will become the location of the blank.
Action: The probe launch: the launch of spy satellites, the default quantity can be at the "Settings" to adjust.
Writing News: sending SMS, in fact can only write in 250 characters (500 characters), excess will be truncated.
Friends asked: can you please add each other as friends, mutual friends set up the other people can see online status, limit the list of 20 people.
30min? Sometimes behind the planet will show time, that on behalf of the planet the last player from now on-line time. If there is non of the players sent to the planet Fleet activities, but will also show the time. Apart from friends or allies, you are unable to know whether the other party online.
The collection of intelligence: on the planet want to know can get the intelligence to launch spy satellites. Able amount of information gathered depends on the technology gap between the two sides of espionage and spy quantity. Defense means that the probability of detecting spyware spyware was found because the chances are forced to battle. When the other side of the planet has to stay at Fleet, spyware was found to improve the chances will increase. Do not spy any other planet, unless you want to attack him. Spy will be unfamiliar to most players have seen as hostile acts.
Spyware detection formula:
K = spy spy technology both quantity + bad ^ Level 2 (Level probably bad for the negative)
K> = 1 shows that resources
K> = 2 we can see Fleet
K> = 3 shows that defense
K> = 5 can be seen building
K> = 7 visible research
17, the colonial
Each solar system has 15 planets, the planet means that no one can be used as the object of colonization. Colonization is a necessary condition to have the colonial spacecraft, the spacecraft will be sent to the colonial selected coordinates the implementation of the "colonial" mission can be. Spacecraft on the colonial mind not to bring any resources, because the success of post-colonial colonial bring resources together with the spacecraft will disappear. A player can have the greatest nine stars, including stars and a mother of eight colonial stars.
Colonial stars to give up / renamed
In the planet overview page click on the name of the planet can be abandoned or renamed planet. Abandon the planet, the planet should not have fleet activity, nor are studying or building. Planet to give up after the destruction of the planet to exist in the form of two days, may be their spies or offensive. During this period there is still the role of defense facilities, were destroyed planet of resources will not continue to increase. Colonial stars to give up again immediately after colonization, the same location of the colonial have to wait until the destruction of the planet disappeared.
Property distribution of planet
Parent stars are the size of the rate of one a radius of 163, the colonial stars may have different changes. Usually number 4 ~ 9 planet for a higher probability of a larger planet, while the greater the number the lower the temperature of the planet. High temperature so that solar power satellites to increase the energy generated, low weight hydrogen production, nuclear fusion power plants to reduce the volume of consumption of heavy hydrogen.
Planet the size of the list (note the size distribution are listed in 60% probability):
Position 1: The average radius: 64, has 60% chance of a radius of between 48-80 between the
Location 2: The average radius: 68, has 60% chance of a radius of between 53-83 between the
Position 3: The average radius: 73, has 60% of the probability range between a radius of 54-82
Location 4: The average radius: 173, has 60% chance of a radius of between 108-238 between the
Location 5: The average radius: 167, has 60% of the probability range between a radius of 95-239
Location 6: The average radius: 155, has 60% of the probability range between a radius of 82-228
Location 7: The average radius: 144, has 60% of the probability range between a radius of 116-173
Location 8: The average radius: 150, has 60% chance of a radius of between 123-177 between the
Location 9: The average radius: 159, has 60% of the probability range between a radius of 129-188
Position 10: average radius: 101, has 60% chance of a radius of between 79-122 between the
Position 11: average radius: 98, has 60% of the probability range between a radius of 81-116
Position 12: average radius: 105, has 60% chance of a radius of between 85-129 between
Position 13: average radius: 110, has 60% of the probability range between a radius of 60-160
Position 14: average radius: 84, has 60% of the probability range between a radius of 42-126
Position 15: average radius: 101, has 60% chance of a radius of between 54-149 between the
The size of the colonial stars
The number of stars the size of the colonial want it enough? This depends on your current target.
If you are just beginning the development of colonial Units spacecraft that are very precious, you can slowly building to yield nine planets are full of, and resources earn back, and then decide not to want to destroy the planet.
For the development of medium-term period, most of them based on resource requirements to select the size of the planet to all-round development of the planet would choose a radius of more than 170 would be enough, but if you are developing a single resource, such as heavy hydrogen field, you do not need it Great. If it is distance independent planet, it is also recommended at a radius of more than 170 would have been better.
The latter is based on the strategic needs of the colonial planet, select the size, look how many of their own planning to build facilities to select the size.
The functions of the colonial stars
Some people often ask, let me colonial stars which good? There is no answer to this question, everyone has their own preferences, but also have their own advantages and disadvantages. Someone enjoy exclusive a solar system, so easy to mobilize resources with the fleet, can you completely exposed colonial stars give opponents know; also likes someone diaspora, the advantages and disadvantages of Dr just another opposite; or can compromise between the two is also good.
Of aggression-type player is worth noting that there is another way to do this is to remain a star Forever space, used to do a springboard for attacks, is scheduled to be a long time to find the target of attack at the target near the colonial, and then put star the current line of bases, hit and run to some extent.
1. Resources stars: Resources stars can choose to sing at the vicinity of the mother.
2. Rear: rear chose the Milky Way at the rear, most of them are inter-galactic. But also specifically to kill someone rear.
3. Springboard attacks: a springboard to attack the fleet chose to target the planet near the main building are mainly of heavy hydrogen, is also possible the construction of the fleet in situ.
4. The second parent star: the location of the mother sing well, another place.
18, miscellaneous
Will be destroyed only Fleet and defense, building and will not be destroyed and will not被灭States, but may be fixed to do not want to play.
The field of scientific research are shared with the colonial parent stars, but the robot factory and shipyard did not share.
Resources, plant or power plant building, please place on their own to the raw materials by twice. Changes in production efficiency but also by twice the time. System, stupid, and sometimes does not on its own calculation.
Any person as long as you send the fleet to the planet, you will be able to know immediately. Want to know each other's fleet composition required a degree of spy technology, spy detailed technical description.
Increase in computer technology are at the same time to send the "fleet" quantity. Be able to dispatch a single fleet of "spaceships" quantity or all of Fleet did not limit the total number of spacecraft.
Spacecraft or the structure of defense facilities. Structural sub-units on behalf of the production quantity of the metal crystal add an additional sub-structure of one-tenth of the unit value of the basic armor.
Nineteen, was played how do
Must first recognize each other is.
If the allies are, the letter can give him, and in general are probably mistakes. Ordinary people, then, first of all, hair letter asked him to withdraw moderate. Usually do not retire, but you did not damage it. Or tell him, at you online, you did not hit a bad idea, because you will escape.
And to make sure that, you attack or not attack him.
If it is pure transport ships, then a simple defense can be successful with the Fleet to resist each other. Of course, in general consider the other side are calculated after the win will only be sent to the fleet to attack you. If you find that you arrive in the fleet during this period, covering defense and the fleet can successfully repel each other, it can try.
Otherwise, it is necessary to protect the other grabbed Fleet 0 resources.
First of all, you put the resources and research point to the building goes on, these resources after the abolition of you will be fully back. Then put the remaining resources to carry on board all vessels. If you do too many resources, and that heavy hydrogen, crystal, metal, precious follow the extent of (production energy) onto a ship. So, all the remaining points to cover defense. And turn off the power so that output is 0. Fleet over so that he can only get a little bit of resources. Remember, unless you are very busy, otherwise, try to arrive at a time when the fleet faster to do these things. And wait until after the attack fleet put them back, power on the computer.
Do not have me continue to produce open or not to move the resources are not spent on board, at least half of the mind can retain. Since tasted the sweetness of each other as long as, it will come back! You must want to reduce each other's profits do.
Twenty, rapid firing RF (Click to view)
The twenty-first, what is the recovery of second
Second to recover, some people would say second to recover. If the second someone chasing you, then you will see this: you send the fleet at X when the second back to Planet X. The enemy's fleet in the Fleet you arrive a few seconds after the hit on you. The purpose of him you are the fleet, sent to the troops so often powerful. The arrival time so that you could not deal with action, and no way FS.
Why so? Endemic to build on the moon because the above things called Phalanx sensors, he can explore a range of movement of the fleet, including fleet arrival time. And count him a good time to go to send the fleet, just before you came back a few seconds Fleet Get your planet!
In addition, some people do not the moon, he can make use of your technology, fleet composition, with the planet's distance-based Fleet go home time. (This is usually happen at you when to send troops to play a planet)
How to avoid induction want Phalanx do?
Fleet has three Phalanx sensors can not see:
1. To send the fleet to carry out "colonial" mission, and then called back.
2. From the moon to the "ruins of the battlefield"
3. From the moon to the moon
22, the moon, Phalanx sensors, space jump door
1. What is the moon? How to get me one?
The moon is a planet in your orbit satellites, you can not be a colonial out the moon, the only way out is that you have a battle on the planet. 100.000 units each around the wreckage, you can have 1% chance of a moon have, and can only have 20% chance. And it is not cumulative. Each generated by the end of the fighting at that battle wreckage only go after the calculation. Moon is an automatically generated, you will be fighting at the end of the report to see the results:
Have substantial mutual attraction of metal and crystal aggregation and form a moon shape.
Now is your moon, he is directly formed.
2. Spaces are how the moon work?
First start a lunar radius of only one. Each of the construction of a lunar base, you can get extra 3 radius. (Although you can use a radius of only 2, because you have to go the construction of a space under a lunar base.) Can be constructed Maximum space is calculated: (moon size / 1000) 2 (rounded down to the nearest decimal point), it is Say, the moon the size divided by 1000, then square.
3. Me at the moon above can be done?
Robot can be created on the Moon Factory (go back assist to build up larger building), shipyard (which is very useful for the defense is concerned, should not interplanetary missiles are launched on the moon), metal, crystal, deuterium storage sites (at present these the moon does not help), the moon base (to help you to provide more space for the moon, in front of explained), only two have built the facilities at the Moon: Phalanx sensors and space jump door.
4. Phalanx sensors are what, how it work?
Sensor Phalanx a permit you can go to scan within the scope of any planet (range is [(Sensor Phalanx Level) 2 - 1] of the solar system). When you scan a planet, there will be a pop-up window to tell you to go to heart of all the planet's fleet, as well as the planet from the heart of the Fleet sent. Overview page and on our planet, as will show precise arrival time, as well as the composition of the fleet. The advantage of a player you can scan the planet, you see the job go to send the fleet, the Fleet at him then you go home after the Fleet's arrival after two seconds. This means that he can confirm to you the destruction of the fleet. That is why at Phalanx sensors within the scope of the fleet are very fatal. Sensor Phalanx scans once required expensive heavy hydrogen 5000.
5. How I escaped from the threat of induction Phalanx?
At present, the only Phalanx sensors can not see is the mission at both the object should not move between scans. He should not scan the object is the moon and interplanetary debris. So the only safe FleetSave, is from a lunar to a interstellar debris, or from a moon of a moon. This is why everyone always put him to send the fleet on the moon - very safe because there will not be scanned to. When people with Phalanx sensors scan you when you are not receive any message, and someone you do not know whether or not you re-scan.
6. Spaces are doing jumping the door?
Jump only the construction of a store at the moon high above the building. You need at least two space jump door, only way to make him useful. (Also on behalf of, and required both the moon.) And you can be pleased with you to send any number of the fleet (although the exception of resources), at two in the mobile space jump door, every 60 minutes can be the first time. And there is no need to spend resources. Jump door delivery is immediate. You can only send their fleets through its own door two space jump.
7. The moon why do so surprising?
TU, the moon will allow you to attack other people of the fleet, even if he had to do FleetSave, and let others see you hit the fleet (so you can make good FleetSave), and you can save resources - because the moon does not have the resources quarry , there is no storage limit of the problem, you can pile up at the moon you extra resources, but you can mine at planet is pleased to continue to produce.
8. The moon could destroy it?
Yes, the moon can be destroyed, but only the Death Star could destroy him, but it is very dangerous and difficult. Death Star to destroy the chances of the Moon are:
(100 - √ Moon size) * (√ stars die quantity)
But at the same time, the Death Star and all the fleet together with the past was the destruction of the probability is:
(√ Moon size) / 2
When the moon is destroyed, all the fleet to the moon will turn to the planet the past. In the past, if the moon were destroyed, you will be the same as a new planet. This bug has been fixed, so if you have the moon was destroyed, you can be recycled one.
9. How to decide the size of the moon?
The size of the moon are random. However, if the moon was the construction of the probability that there is 20%, heart of the moon at least 8000 kilometers in diameter size, this size will be difficult to die to upset the moon stars.
10. I can have more than one moon吗? It useful?
Can, of course, but can not be a planet at the same both on the Moon, especially at different inter-galactic moon, is a bar - you can have both the construction of sensors Phalanx, so you can scan both have the scope, and construction at the space between them jump door - Ship Recycling at both the Milky Way if the inter-to 100% of the speed of movement, will spend 10 hours as well as the 1500's heavy hydrogen, and the jump door can help you to do so quickly and for free movement of .
11. Moon was manufactured after the wreckage of what will happen over there?
When a moon was manufactured after drifting at the track on the wreckage is still in full existence, waiting for you to recovery. I do not know how he do, this is only a game.
12. When I put the mouse to move to the Star Map on the moon, the above figure represent?
S, represents the size of the moon's diameter. T, while the moon represents the lowest temperature (currently useless)?
PS.
Can help build on, but the ruins of the battlefield can only be made by the disadvantaged Fleet side (that is easy to lose that side) of the recovery. However, However, to recover their own losses are not part of the problem.
Made 20% month, the ruins of 2000000 required to Dayun per 12,000 units, but only 30% of the formation of the ruins, so only 12,000 * 0.3 = 3600 units shipped 2000000/3600 = 556 NTU.
23, the energy selection
ogame has three types of energy sources:
1. Solar energy power plants (referred to as too much electricity)
2. Nuclear fusion power plants (referred to as nuclear power)
3. Solar power satellites (referred to as Tai Wei)
These three energy, under normal circumstances the order should be: 1> 2> 3
In other words, should the early Ethernet as the backbone to the development of electricity, too electric to around 17 or so there will be a high threshold of resources, when we consider nuclear power in support of its shortcomings. Tai Wei does not recommend the use of stars in the mother, the reasons for the latter.
There was nothing to talk too much electricity, and we again want to say is that nuclear power and the Guardian too. This is both the efficiency of energy production is closely linked with the temperature.
Nuclear power plants are heavy hydrogen consumption to produce electricity, first of all, we have a few points must be noted:
High-temperature planet, hydrogen production in the lower weight. Power consumption of heavy hydrogen amount is relatively small.
Low-temperature planet, re-higher yield of hydrogen. Power consumption of heavy hydrogen was also more.
If encountered in the development of medium-term energy crisis, which could be considered for one or two to build a nuclear power plant temporarily hold you, but you want to measure their own weight of hydrogen production plants, although not put the emphasis on the production of hydrogen are finished, but you want a little balance between production, re-production of hydrogen is a very precious few resources. Also, please remember to adjust raw materials, where the percentage of nuclear power plant, if too much electricity or go after the nuclear power plant could be temporarily transferred to 0% waste savings deuterium.
Generally speaking, the proposed nuclear power plant 3 is enough, nuclear power is not suitable as a main power plant, his role is to assist the electricity too, too much make up for lack of electricity. Of course, someone rushed into the teeth 6, but not very recommended that, to a degree, the pursuit of high-grade building is not much significance should then start to accelerate the colonization, to get more space and production capacity. Wait until the backbone of a good economy as a whole, and then come back to upgrade the high-grade building one by one.
The Guardian too time and place of use must have no parent stars, if the shortage of energy can also be slightly too small amount of production to make up for The Guardian, but The Guardian would be too much affected by the attack when he was wiped out, so the risk was high. The use of too much too Wei Wei must first understand the power formula: The most high-temperature / 4 +20, Tai Wei cost: 0/2000/500
If we say that the energy shortage because too Wei launch, there is no use to look too Wei survival time, the event very unfortunate hair up at the cost of recovery was not wiped out, then of course the loss; but if exist a long time, and costs are to fight ping even earn, of course, it is very cost-effective manner.
The Guardian too has the risk of the use is in nature, in the latter half of development, if you colonial planet remote enough, but may consider using the Guardian too冲高plant resources, and other resources adequate electricity and then back to upgrade too. But the remote planet of its resources is not easy with the parent stars, or other colonial circulation, thus enabling us to measure the consumption may be crystals, at the same time remember not to rely too much on too Wei generation, the basic backbone of electricity is still too want to upgrade.
In addition, Wei too have another mode of development. Guardian because of the generating capacity is too limited to temperature, and therefore to the people especially the colonial one ~ on the 3rd planet, although the yield to the table the probability is high, but too much power The Guardian also an exceptionally strong (too Wei generating a maximum of 50 each), can be as a single resource (metal or crystal) of origin.
Want to use too Wei perhaps before be sure to calculate the power output, so as not to waste resources less than the value of auxiliary production.
24, combat report
Report can tell you fighting about?
Weapons: 80% protective shield: 80% Shell: 80%: 8 protective shield weapons express 8 shell 8, will directly affect the values behind
219 missile destroyers 14 battleships, fired a total of 352 times: 352-219-14 times that there is one of the RF
The total strength of 633,600 energy: that in this 352 times the energy weapon attack
Defense shield absorbs 13581 damage points:? ?
25, how to replace the skin
1. First of all, advanced to the "Settings" then (at left).
2. And then to "General Settings" then the "appearance of the path (such as: C: / ogame / pictures /)", click "download"
3. Go to enjoy your own appearance. Then download it, on their own computers.
4. Decompress after the place where to look, like I was on the D worse. And you look at the appearance of download file name is.
5. Such as the file name is reloaded, then in the "appearance of the path (such as: C: / ogame / pictures /)" behind the space,
6. Enter D: / reloaded / formate, press "OK."
7. Then, after the removal of formate, and then an "OK."
8. Note: At this point, "the appearance of the path (such as: C: / ogame / pictures /)" box should be D: / reloaded /
9. Finally, click your browser's "Refresh" on the list.
PS. The default value is http://80.237.203.201/download/use/epicblue/
Can also use another way for Skin, directly from the Internet on a link:
1. Put the skin path that column D swap
2. Press the Change
3. At the bottom there will be one path to another box
4. Direct election at which you just want the SKIN.
5. Remember the press after the election to change yo
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